ThemeDark (night) or Light (day)
SoundPop sounds when you harvest
HapticsVibration feedback (Android best)
Catch ModeNormal (basket) | Easy (swipe) | Hard (tap)
Scoring + stages:
- Each harvested leaf = points.
- Stage advance is based on Progress (leaves harvested this stage).
- If a leaf hits the ground = Missed +1 and Lives -1.
- Lives reach 0 -> game over.
- Special leaves: S slows falling by 50% for 5s, +1 gives extra life.
- Each harvested leaf = points.
- Stage advance is based on Progress (leaves harvested this stage).
- If a leaf hits the ground = Missed +1 and Lives -1.
- Lives reach 0 -> game over.
- Special leaves: S slows falling by 50% for 5s, +1 gives extra life.